Research on Serious Game Design for Children’s Food and Agriculture Education
Abstract
This study takes children as the research subjects to explore the rationality of integrating food and agriculture education with serious games, thereby consolidating children’s agricultural knowledge, fostering agricultural skills, and developing healthy eating habits. Based on the game mechanics of serious games, combined with children’s cognitive and behavioral characteristics, this study identifies the core indicators of food and agriculture education, refines them into specific design elements, constructs a serious game design model for children’s food and agriculture education, and conducts usability evaluation through the design of corresponding game interfaces. The contextual and incentive properties of serious game mechanics are crucial factors in enhancing children’s acquisition of food and agriculture knowledge, skills, and healthy eating habits. The game design integrating food and agriculture education with serious games can significantly improve the level of children’s food and agriculture education, and has important guiding value for promoting the design and development of children’s educational games.
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