Reflections of STEAM Education Concept on Art and Design Education in the Context of Digitalization
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Keywords

STEAM education
Art design
Design thinking
Interdisciplinary learning

DOI

10.26689/erd.v6i3.6637

Submitted : 2024-02-28
Accepted : 2024-03-14
Published : 2024-03-29

Abstract

In the context of the digital age, this paper discusses the thoughts of STEAM education concept (science, technology, engineering, art, mathematics) on the reform of the teaching system in the field of art and design education. The reflection of STEAM education concept on art and design education can be carried out in two aspects. The first aspect is the core value of the discipline of art and design in STEAM education in terms of interdisciplinary integration, especially the importance of design thinking in interdisciplinary education. On the other hand, the STEAM education concept reflects the system construction of art and design education in cultivating interdisciplinary talents. Faced with the challenge of digitalization, art and design education urgently needs to update its teaching strategy and content. Through the combination of art and science, art and technology, art and project, and art and mathematics, a comprehensive interdisciplinary learning platform has been built, aiming to cultivate future talents with innovative consciousness and improve comprehensive quality.

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