In the digital-intelligent era, digital media art urgently needs to cultivate interdisciplinary innovative talents through interdisciplinary integration. Although private universities are constrained by limited resources, they can build characteristic transformation paths with their flexible mechanisms. Based on analyzing the current dilemmas in interdisciplinary integration, this paper proposes that the underlying logic of interdisciplinary integration should shift from a “disciplinary patchwork” to a “chemical fusion”, with curriculum restructuring driven by a project-based system. Furthermore, integrating reform experience from multiple domestic universities, this paper designs a systematic transformation model driven by the “four dimensions” of technology, art, business, and cognition: the technology dimension empowers light-asset infrastructure construction with AIGC; the art dimension promotes the integration of Oriental aesthetics and digital-intelligent technology; the business dimension deepens industry-education collaboration for agile responsiveness; the cognition dimension strengthens critical thinking and ethical literacy. This model provides an operable overall framework for the high-quality development of digital media art in private universities.
Chen X, 2025, Exploration on Talent Training Mode of Digital Media Art Major. Theory and Practice of Innovation and Entrepreneurship, 8(21): 125–127 + 144.
Yang J, Cui G, 2025, Construction and Practice of Talent Training Mode for New Liberal Arts Applied Digital Media Art Major. Screen Printing, (21): 133–136.
Li Y, Huang R, 2025, Exploration and Practice of “Four New + Project-Based” Teaching Mode of Digital Media Art Major under the Background of New Quality Productivity. Theory and Practice of Innovation and Entrepreneurship, 8(20): 46–48.
Gou J, Tan S, 2025, Research on the Reform of Talent Training Mode of Digital Media Art Design Major under the Wave of AIGC. Art Education Research, (20): 151–153 + 163.
Tong L, 2025, Research on the Innovative Development of Digital Media Art in the Artificial Intelligence Era. Industrial Innovation Research, (22): 67–69.
Ye Z, 2025, Research on the Cultivation Path of Innovative Ability of Digital Media Technology Majors. The Guide to Science and Education, (23): 18–20.
Fan Q, 2023, AIGC Changes All Walks of Life: We May Be Replaced by People Who Use AI. National Business Daily, 2023-04-04(3).
Wu S, 2020, Application of Artificial Intelligence of Virtual Reality Technology in Digital Media Art Creation. Information Recording Materials, 21(1): 106–107.
Han M, 2025, Research on the Intelligent Transformation of Talent Training Mode of Digital Media Technology Major. Computer Knowledge and Technology, 21(31): 115–117.
Wang S, Wang C, Liu Y, et al., 2024, Design of Critical Information Literacy Education Based on Generative Artificial Intelligence Application. Journal of Academic Libraries, 42(4): 69–76.