Building model data organization is often programmed to solve a specific problem, resulting in the inability to organize indoor and outdoor 3D scenes in an integrated manner. In this paper, existing building spatial data models are studied, and the characteristics of building information modeling standards (IFC), city geographic modeling language (CityGML), indoor modeling language (IndoorGML), and other models are compared and analyzed. CityGML and IndoorGML models face challenges in satisfying diverse application scenarios and requirements due to limitations in their expression capabilities. It is proposed to combine the semantic information of the model objects to effectively partition and organize the indoor and outdoor spatial 3D model data and to construct the indoor and outdoor data organization mechanism of “chunk-layer-subobject-entrances-area-detail object.” This method is verified by proposing a 3D data organization method for indoor and outdoor space and constructing a 3D visualization system based on it.
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