GAMING DISORDER: A MINI REVIEW
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DOI

10.26689/jcnr.v2i5.536

Submitted : 2018-10-12
Accepted : 2018-10-27
Published : 2018-11-11

Abstract

ABSTRACT: Gaming disorder is defined in the draft 11th Revision of the International Classification of Diseases (ICD-11) as a pattern of gaming behavior (“digital-gaming†or “video-gamingâ€) characterized by impaired control over gaming, increasing priority given to gaming over other activities to the extent that gaming takes precedence over other interests and daily activities. For gaming disorder to be diagnosed, the behavior pattern must be of sufficient severity to result in significant impairment in personal, family, social, educational, occupational or other important areas of functioning and would normally have been evident for at least 12 months.

References

REFERENCES:

Jennifer Golbeck (26 December 2017). "Video Gaming Disorder Is Now a Mental Health Condition – The World Health Organization diagnostic manual will name the condition in 2018". Psychology Today. Retrieved 26 December 2017.

http://www.who.int/ features/qa/gaming-disorder/en/

TOI, 19th June 2018, Page No. 1 and 6, Nashik, Maharashtra, India.